Tune Brightness and Contrast on Any Texture Map
2026-09-09 · Improvements
Texture Paint gets an Adjust tool — change an entire map with a slider instead of brushing it in by hand.
What's New
- Adjust tool in the brush panel works on the whole active map at once. Move a slider and the model updates live.
- Base color — brightness, contrast, saturation.
- Roughness & Metallic — brightness, contrast, and invert, applied only to the channel you picked.
- Normal — strength to deepen or soften surface detail, plus a green-channel flip for maps authored in the other convention.
How to Use
- Open your asset in 3D Studio and enter Texture Paint
- Pick the map you want to change, then select Adjust
- Drag the sliders; switch tools or maps when you're happy to keep the result
Good to Know
- Each adjustment is one undo step, so you can try freely.