Tune Brightness and Contrast on Any Texture Map

2026-09-09 · Improvements

Texture Paint gets an Adjust tool — change an entire map with a slider instead of brushing it in by hand.

What's New

  • Adjust tool in the brush panel works on the whole active map at once. Move a slider and the model updates live.
  • Base color — brightness, contrast, saturation.
  • Roughness & Metallic — brightness, contrast, and invert, applied only to the channel you picked.
  • Normal — strength to deepen or soften surface detail, plus a green-channel flip for maps authored in the other convention.

How to Use

  1. Open your asset in 3D Studio and enter Texture Paint
  2. Pick the map you want to change, then select Adjust
  3. Drag the sliders; switch tools or maps when you're happy to keep the result

Good to Know

  • Each adjustment is one undo step, so you can try freely.