Tell AI Rig What You're Rigging
2026-07-27 · Improvements
AI Rig no longer has to guess what it's looking at. Now you can tell it.
What's New
- Choose the rigging type — the AI Rig dialog now offers three options: Auto, Humanoid, and Non-humanoid. Auto works exactly as before and detects the type for you; the other two skip detection entirely and build the skeleton you asked for.
- Get animations on stylized characters — if your character is human in shape but stylized — big head, short limbs, bulky armor, a heavy costume — auto-detection could read it as non-humanoid and build a different skeleton. Pick Humanoid and it will be rigged with the humanoid skeleton every time.
Why It Matters
Every animation in the library — running, shooting, dancing — is built for a humanoid skeleton. So when a character was detected as non-humanoid, the rig looked fine but the animation list came up empty, with no clear reason why. Now, if you know your character is a person, you just say so, and the animations are there waiting.