Click. Stick. Done.

2026-04-22 · New Feature

Click. Stick. Done.

Not every edit needs a brush. Some just need a sticker.

What's New

  • Stickers are now available in the Texture Paint & Sticker mode of 3D Studio.
  • Upload your own PNG/JPG/WebP or pick from the public library, then click on the model to place it — the sticker wraps along the surface.
  • Each placed sticker is fully editable: size, rotation, opacity, horizontal/vertical flip, duplicate, bring-to-front, delete.
  • Undo / Redo now covers brush strokes and stickers together — one unified history per session.

Why It Matters

  • Logos, patches, labels, face markings, speed decals — no external editor needed.
  • Try ideas, rearrange them, discard the ones that didn't land.
  • Nothing touches the asset's texture until you hit Apply Changes. Experiment freely.

How to Use

  1. Open 3D Studio and enter Texture Paint & Sticker
  2. Upload a sticker or pick one from the library
  3. Click on the model to place it
  4. Select the placed sticker to adjust its transform
  5. Hit Apply Changes when you're happy

Good to Know

  • Ctrl/Cmd + Z to undo, Ctrl/Cmd + Shift + Z (or Ctrl/Cmd + X) to redo — works across stickers and brush alike.
  • Uploaded images: PNG / JPG / WebP, up to 10 MB.
  • Stickers wrap along the mesh surface, so they follow the curvature instead of sitting flat.
  • Desktop only.

Stickers, not strokes.